A list of students I am currently supervising and those I have had the pleasure of supervising to completion. Where possible I have included their results and what they did/are doing post graduation.
2019/20
-
Tangible Tarot Readings: An Augmented Reality Tarot Desktop Application
Melanie Goldstone -
'Means, modes, and medians': Teaching fundamental statistics using serious games
Artem Protasavytsky -
Evaluating Serious Games as an Alternative to Traditional Teaching Methods
Isaac Rapley -
Pyzork: A Python Text Adventure Framework
Clement Julia -
On the Effect of Augmented Reality Technologies on the Immersiveness of Gameplay
Christopher Hughes -
Indoor Path Finding Application
Nasser Alshahrani
2018/19
-
A Virtual Reality Application of the Rubber Hand Illusion Induced by Mid-Air Haptic Stimulation
Anca Salagean, BSc [2].
Now PhD candidate at University of Bath -
Investigating the use of Serious Games to Improve Engagement with a Personal Development Plan
Patrick Havard, BSc. -
Augmenting Musical Performance using Gestural Sensing Technology
Tom Slattery, BSc.
Now working at IBM -
Investigating Collaboration in a Multi-User Mixed Reality System for Military Strategic Planning
James May, BSc. -
Sex Differences in the Experience of Motion Sickness in Virtual Reality: Influence of the Female Menstrual Cycle
Grainne Bannigan, BSc.
Now MSc candidate at University College London (UCL) -
Learning in a Non-Virtual Environment Versus a Virtual Environment: Does Embodied Agent Tutor Presence and Realism Impact Learning in Virtual Reality?
Izzy Fitton, BSc [2].
Now PhD candidate at University of Bath -
The Effects of Visual Environment and Gamer Status on Performance and Engagement in Virtual Reality Exergaming
Michael Colman, BSc [2].
Now MSc candidate at University of Bath -
The effect of naturalness of interfaces for audio games in increasing spatial awareness skills in people
Ruchira Jayatilaka, MComp.
Graduated first class; now working at TCP Lifesystems
2017/18
-
Modelling Visuohaptic Perception for Human-Machine Systems Interaction
Yijing Li, MSc in Human Computer Interaction -
Measuring Immersion in Audio Games Based on the SCI Model
Feiran Gao, MSc in Human Computer Interaction -
Investigation on Authenticity in Replicas of Museum Exhibitions
Meng Hao, MSc in Human Computer Interaction [1] -
A VR Assisted Tangible Interface Collaboration Workstation for Urban Planning
Ruowen Cheng, MSc in Human Computer Interaction -
A Kinect Tracking Library for QR Code Tracking
Bo Xu, MSc in Human Computer Interaction
2016/17
- Cross-platform binaural renderer
Zhangyang Hu, MSc in Digital Entertainment
[1]: Co-supervised with Dr Daniela De Angeli
[2]: Intern co-supervised with Dr Michael Proulx